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Is gaming iPad’s ‘killer app’?

10 February 2010 1,280 views No Comment

Generally speaking, there is an ocean of difference between a casual gaming platform and a serious gaming platform. But it is also true that in most cases, when attention moves from “outside the ring” into the inside, attention starts off as casual. That might hold the key for the success of the iPad as a gaming platform. It suits the bill, for a casual gaming platform, easily. You know, it can do browsing as well. You know you can read ebooks on it. And yes, you can play games. Sort of, master of all trades …

Understanding user gestures has been at the heart of most gaming innovations. Microsoft Research has a wonderful group dedicated to such innovations in gaming. Any device with capabilities to understand user gestures will be a sureshot candidate for popularity in the gaming space.

So we have multi-touch and accelerometer, the microphone, and a camera in the near future. Unlike any portable gaming device in the past, there is a world class processor in the iPad. (See: Top5: Why the iPad will be a killer gaming platform)

Then you have the app/game development ecosystem. The gold-rush for iPad games. Networked gaming. iPads and iPhones. How else do you define a Killer App?

The handheld gaming space is definitely facing a revolutionary change. The only challenge is a good user base.  Make no mistake, Apple is working on it. 

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